PBR 3D model preview for game art: GLB/GLTF with textures, IBL environment lighting, orbit controls, and a material channel inspector (baseColor/normal/roughness/metallic/AO/emissive/wireframe); scalar channels shown as grayscale per PBR spec, via the pbr3d fence and pbr_render tool.
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PBR 3D model preview for game art: GLB/GLTF with textures, IBL environment lighting, orbit controls, and a material channel inspector (baseColor/normal/roughness/metallic/AO/emissive/wireframe); scalar channels shown as grayscale per PBR spec, via the pbr3d fence and pbr_render tool.
See the GitHub repository for installation instructions — this plugin does not publish a standard install command.
中文说明:PBR 3D model preview for game art: GLB/GLTF with textures, IBL environment lighting, orbit controls, and a material channel inspector (baseColor/normal/roughness/metallic/AO/emissive/wireframe); scalar channels shown as grayscale per PBR spec, via the pbr3d fence and pbr_render tool.(安装方式请参考 GitHub 仓库说明。)